
I finally had a go at renovating one of DTA's oldest maps (Sand Trap: https://media.moddb.com/images/members/1/195/194941/Sand_Trap.png), which will be replaced with Sand Trap Reduxed in the next update. Here's the original map from TD on which DTA's was based, in case you're curious: http://nyerguds.arsaneus-design.com/cncstuff/mappics/multi/scm02ea_Sand_Trap.png. Those suffering from claustrophobia need to fear this map nomore: in addition to the adjusted details, the map was not only made larger, but passages are also wider and obstacles are farther apart. These changes along with the different resource resource placement will lead to an entirely different gameplay experience from before.