[2] Mining Isthmus
A new 1v1 map for the next update. Unlike most competitive 1v1 maps which have a strong, resourceful center that often decides the match, here you have multiple directions where to expand towards....
View ArticlePTTP #4
<REROUTING THROUGH... PARIS> <ONE ITEM FOUND> <DECRYPTING NOW...> "...Brotherhood...GDI airbase..." <CONNECTION UNSTABLE> <REROUTE CONNECTION?>
View ArticlePTTP #5
<REROUTING THROUGH... ROME> <ONE ITEM FOUND> <DECRYPTING NOW...> "...detonator..." <CONNECTION UNSTABLE> <REROUTE CONNECTION?>
View Article[8] Pit Frozen Over
Remake of [8] Heck Freezes Over from Red Alert 2. The original map didn't look like Hell at all, so calling it a generic pit is more fitting.
View ArticlePTTP #6
<REROUTING THROUGH... TRIPOLI> <NO NEW ITEMS> <CONNECTION UNSTABLE> <REROUTE CONNECTION?>
View ArticlePTTP #7
<REROUTING THROUGH... KHARTOUM> <NO NEW ITEMS> <CONNECTION UNSTABLE> <REROUTE CONNECTION?>
View ArticlePTTP #8
<REROUTING THROUGH... LAGOS> <ONE ITEM FOUND> <DECRYPTING NOW...> "...sabotage...simultaneous..." <CONNECTION UNSTABLE> <REROUTE CONNECTION?>
View ArticlePTTP #9
<REROUTING THROUGH... KALAKASSO> <NO NEW ITEMS> <CONNECTION STABILIZING> <CAMPAIGN FILE UPLOAD IMMINENT> Power to the People is a new campaign utilizing the cutscene system...
View ArticleSidebar Tabs
Big news, Commander! The DTA R&D lab, particularly new TS engine hacker @[ZivDero](members:zivdero:415422), powered by the "Vinifera" engine extension, has managed to port over the Red Alert 2...
View ArticleTech Loss Mechanic
In classic C&C games from TD to TS, the way technology functions is unintuitive. Once you have built a tech structure like a Radar or Tech Center, their tech is "embedded" into factories you own....
View ArticleBrutal Co-Op Difficulty Mode
While we've lately heavily focused on giving a good experience to more casual fans, with our Covert Revolt and Power to the People campaigns - as well the GDI TD Campaign Co-Op remake of last year -...
View ArticleCovert Revolt Preconditions Guide
Since CR's release, we've got quite a lot of questions on how the different preconditions in the missions can be unlocked. Now there's a fan-made guide for them, saving us time from explaining. You can...
View ArticleCo-Op: [2] Nod 01: Silencing Nikoomba
Many of you have played and enjoyed our 2-player co-op remake of the Tiberian Dawn GDI campaign. It has come time to change sides. Mission created by @[ISeeMangos](members:emascheg:397816).
View Article[2] Deceptive Proximity
Bringing the infantry-only swamp to a duel setting. New map created by me (@[Rampastring](members:rampastring:422913)), to be included with the next update.
View ArticleCo-Op: [2] Nod 02: Liberation of Egypt
The second mission of the upcoming Nod Co-Op campaign. Mission created by @[ISeeMangos](members:emascheg:397816).
View ArticleCo-Op: [2] Nod 03: Friends of the Brotherhood
Time to rescue Kane's friends. ...when the campaign will eventually be released, that is. Mission created by @[ISeeMangos](members:emascheg:397816).
View ArticleOperation Guillotine
"One of our commanders has gone rogue..." A new standalone GDI mission from ToasterCat, coming soon.
View ArticleDTA: Covert Revolt + C&C World-Altering Editor (WAE): A retrospective
Developing Covert Revolt and the World-Altering Editor took me around 3 years. I learned a lot about RTS campaign development and game development in general during that time. Interested in reading...
View ArticleSea Shadow - Interceptable Rockets
ModDB's MOTY contest has progressed on to the second round. Thanks to your votes, we once again have reached the Top 100! This year DTA was the sole Tiberian Sun mod to make it. The second round...
View ArticleWorld-Altering Editor: New Logo
The DTA-centric logo of our map editor, the C&C World-Altering Editor, was deemed somewhat confusing when the editor nowadays also fully supports Tiberian Sun and Red Alert 2. After a while of...
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