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New Gamemode: Co-op Missions

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Do you like our singleplayer missions? Well, in DTA 1.13 we have a new feature, Co-op Missions. These are basically singleplayer-style pre-scripted missions, but created for multiple players who are all on the same side. These missions can be as varied as singleplayer missions, so there can be base-building missions, commando missions, and anything else that also works in singleplayer. These missions force certain settings on/off (those grayed-out options) depending on the nature of the mission itself. The briefing is drawn by the Client, so it is always the same size and looks always smooth regardless of the size of the window. To see the map without the briefing, you can hide the briefing by pointing your cursor towards the preview image.New Gamemode: Co-op Missions
Do you like our singleplayer missions? Well, in DTA 1.13 we have a new feature, Co-op Missions. These are basically singleplayer-style pre-scripted missions, but created for multiple players who are all on the same side. These missions can be as varied as singleplayer missions, so there can be base-building missions, commando missions, and anything else that also works in singleplayer. These missions force certain settings on/off (those grayed-out options) depending on the nature of the mission itself. The briefing is drawn by the Client, so it is always the same size and looks always smooth regardless of the size of the window. To see the map without the briefing, you can hide the briefing by pointing your cursor towards the preview image.

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