3 vs 3 Comp Stomp (on Terraces)
2 AIs are mopping up what's left of Rampastring's base. He was the last human player (out of 3) alive at this point.2 AIs are mopping up what's left of Rampastring's base. He was the last human player...
View ArticleNew Soviet Mission Preview
I'm working on a new Soviet campaign. It will have 8 missions and as such it'll be the longest campaign made for DTA yet. With the campaign, our total count of singleplayer missions will be 18, which...
View ArticleSoviet Campaign Preview
Another preview of the upcoming Soviet campaign.Another preview of the upcoming Soviet campaign.
View ArticleFifth resource: Gems
Bittah recently converted the familiar gems from Red Alert and added them to our resource pool. With this addition DTA now has 5 different resources for you to fight for. The resources are valued in...
View ArticleTiberian Twilight
Rampastring, ChronoSeth and I (Bittah Commander) are mopping up what's left of the last out of 5 AIs.Rampastring, ChronoSeth and I (Bittah Commander) are mopping up what's left of the last out of 5 AIs.
View ArticleSoviet Campaign Preview
New preview images of the Soviet Campaign. We're planning to release it later today.New preview images of the Soviet Campaign. We're planning to release it later today.
View ArticleSoviet Campaign Preview
New preview images of the Soviet Campaign. We're planning to release it later today.New preview images of the Soviet Campaign. We're planning to release it later today.
View ArticleArctic Circle
A new 8-player map created by ChronoSeth, to be included with the next update. A new 8-player map created by ChronoSeth, to be included with the next update.
View ArticleA Path Beyond
It seems this map undergoes as many facelifts as Michael Jackson. When ChronoSeth first made "A Path Beyond" not long after the release of DTA 1.10, DTA had a lot less terrain than it does now....
View ArticleBanner
A new large banner with rotating images for the mod profile's front page.A new large banner with rotating images for the mod profile's front page.
View ArticleNew CnCNet Game Lobby
An early screenshot of something new we have in the works...An early screenshot of something new we have in the works...
View ArticleDelirious Island (2-8) Improved
If you managed to finish the Soviet Campaign, you might've noticed that in one of the missions I utilized a better-detailed version of CrashKing's Delirious Island, modified to fit better for the...
View ArticleDTA 1.13 - New CnCNet Lobby
DTA 1.13 will be a huge, awesome multiplayer-focused update. Along with many gameplay improvements, it will come with an entirely new Client which offers better graphics, much faster performance and a...
View ArticleDTA 1.13 - CnCNet Game Lobby
The entirely new Game Lobby in DTA 1.13 comes with many improvements: - You are now able to lock the game to prevent more people from joining it - The player color boxes now use the color itself as the...
View ArticleSkirmish Lobby - Classic Tiberian Dawn Theme
DTA 1.13 will have multiple themes to select from. You've previously seen our default theme, and this screenshot reveals the Classic Tiberian Dawn theme. Three new game options are also visible. I...
View ArticleCnCNet Game Lobby - Soviet Red Alert Theme
Here's another game lobby theme that will be introduced in DTA 1.13: the Red Alert Soviet theme. Two more game options are also revealed. - Turtling AI: This does exactly what the name says and make...
View ArticleSkirmish Lobby - Allied Red Alert Theme
This is the fourth (and final) game lobby theme that will be introduced in DTA 1.13: the Red Alert Allied theme. The two game options that are revealed are: - Start Without Shroud: This allows you to...
View ArticleCnCNet Game Lobby - More Options
Displaying the DTA 1.13 CnCNet Game Lobby from the non-host player's perspective using the default theme - Lock Game and Change Map are grayed-out and in place of "Start Game" there's "I'm Ready",...
View ArticleSkirmish Lobby - More Options
Here you can see the final 3 options that'll be included in DTA 1.13's game lobbies. - Disable Super Weapons: Many of you already called it; one of the final options is to disable Super Weapons. This...
View ArticleNew Gamemode: Co-op Missions
Do you like our singleplayer missions? Well, in DTA 1.13 we have a new feature, Co-op Missions. These are basically singleplayer-style pre-scripted missions, but created for multiple players who are...
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